Juhana Leinonen
Achievements by Juhana Leinonen Version 1/151231
"A simple but flexible rule-based achievement system. Awarded achievements can optionally persist in external files after a restart."
Bulky Items by Juhana Leinonen Version 3
"Bulky items that can be carried only if the player is not carrying anything else."
"A development tool for saving debugging information to an external text file during beta testing."
Object Response Tests by Juhana Leinonen Version 7
"A development tool for testing all actions on any given object - or one action on all objects - at once to see whether the game's responses are sensible."
Regional Travel by Juhana Leinonen Version 2
"Allows the player to travel between regions. Useful for example when the player travels between large regions far apart from each other (e.g. cities), or for traveling in vehicles and public transportation."
"Automatically corrects commands given to NPCs where the order is reversed, for example HELLO, ALICE instead of ALICE, HELLO."
"Core functionality of Vorple, including JavaScript evaluation and adding HTML elements."
"Manually triggering parser commands, changing the contents of the command prompt and manipulating the command history."
"Adding, removing, hiding, moving and other basic manipulation of HTML document elements."
"Hyperlinks that either open a web site, execute a parser command or evaluate JavaScript code."
"Modal windows are dialog prompts or other information windows that pop up on top of the play area and require user action to dismiss."
"Displaying images and playing sounds and music."
"Notifications that display a short message on the screen and disappear after a few seconds."
Vorple Screen Effects by Juhana Leinonen Version 3/181103
"Vorple equivalent of Basic Screen Effects by Emily Short. Waiting for a keypress, clearing the screen, aligning, styling and coloring text."
"The Vorple version of the standard status line."
"Tooltips that can be activated on request or when the mouse cursor is moved over an element."